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Springpad » Devlog
I figure I should talk about how I'm making this work. I'm using the awesome Love2D game engine (link). I'm editing my code using Visual Studio Code (another link). I'm drawing all my things in Aseprite (a wild link appeared). I'm making whatever music might end up in the game in LMMS (hyperlink). I use Tiled for all my maps, custom loader/renderer combo (link). I link that's it.
- Gus
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Springpad
The best game programmed on a 1970's toaster
Status | In development |
Author | Angus Goucher |
Genre | Platformer |
Tags | 1970s-toaster-fun, Abstract, Pixel Art |
Languages | English |
More posts
- Update 7: Game!Dec 19, 2018
- Update 6: FAQDec 17, 2018
- Update 5: FreeNov 13, 2018
- Update 4: PlaytestingNov 13, 2018
- Update 3: UpdateNov 08, 2018
- Update 2: Electric Boo-galooNov 01, 2018
- Update 1: Introduction + ScreenshotOct 30, 2018
- ScreenshotsOct 21, 2018
- SpringpadOct 21, 2018
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